Tuesday, December 30, 2014

Well, Okay, Then...

So, I was going to get started on a project I've been procrastinating on for awhile now, and it looks like I may actually have to cancel it instead.

Wednesday, December 24, 2014

TEXT PLAY: Final Fantasy VI (Super Nintendo, Square, 1994): Issue #045: Holy Shart!

It's been awhile since I've done one of these, and I'm at a point where playing some video games did me some good.

Friday, December 12, 2014

Looking Back: The Mysterious Cities of Gold (Originally Posted January 2011)

Here's a particularly long Looking Back article I posted to TGWTG in 2011.  Much like the Going Long piece I posted earlier, this one's a bit long for the new Channel Awesome site, it would seem.

Thursday, December 11, 2014

Going Long: Retell of Patagonik's El Arca/Noah's Ark (Repost)

This article was originally posted to a site called That Guy With The Glasses in September, 2009.  With the site being shuttered next week, and with access to materials posted there being lost with it, I'm in the slow process of transferring what I consider the best stuff I've done for the site's community blog to their new site, Channel Awesome.  This one, it seems, is too large to be moved, so I'll be posting it here instead, to preserve the work I put into it.  So, below the jump is my one and only Going Long piece: the retelling of Patagonik Films' animated feature El Arca.

Monday, December 8, 2014

TEXT PLAY: Final Fantasy VI (Super Nintendo, Square, 1994): Issue #044: Dragons 'N Stuff

I think I already got the Storm Dragon when I got Cyan back. I kind of remember saying that it was easy compared to what I had remembered.

Saturday, December 6, 2014

Wednesday, December 3, 2014

Tuesday, December 2, 2014

Thursday, November 27, 2014

Happy Thanksgiving Again

Wow, it's already the end of November again?

Friday, November 21, 2014

TEXT PLAY: Final Fantasy VIII (SquareSoft, 1999; Playstation): Issue #019: Airplane!

Apparently, anything Balam can do, Galbadia can do, too, but we won't officially find that out until later.

Wednesday, November 19, 2014

Friday, November 14, 2014

Thursday, November 13, 2014

A Rare Passing Thought...

Here's a musing that I'll get an answer to, even though I'm not really being serious right now.

Tuesday, November 11, 2014

TEXT PLAY: Final Fantasy VI (Super Nintendo, Square, 1994): Issue #042: Hidon Cowboy!

It keeps taking me longer than I'd like to get to these things, and I don't know why. I do, however, feel kind of bad about it.

Monday, November 10, 2014

Last Three DeviantART Posts: November 10, 2014

I'm sure there'll be more, of course.  Tonight just seemed like a good one to post something like this.

Saturday, November 8, 2014

Behind The Scenes...?

And other special features, too...

Tuesday, November 4, 2014

Just Getting On With It

I really need to just get back to this writing thing I do.

Monday, October 27, 2014

Thursday, October 23, 2014

A Venting Post: October 23, 2014



It’s been far too long since I’ve done one of these.  Maybe that’s why I feel nervous and pent up right now.

Friday, October 17, 2014

JMShearer's Movie Shelf: The First Three Movies

Well, with winter approaching, now's as good a time as any to get this started.

Tuesday, October 14, 2014

A Test



Here’s something I probably should have thought to try when I first started trying to do this Patreon thing.

Friday, October 3, 2014

MiSTing: Your Fund Is Save

It's been a while since I've done this style of writing.  If you've been following this blog for long, you've probably seen past attempts, from when I did it more regularly.  I think I may have lost a bit of my touch at it, but practice makes perfect, I guess.

So, below the jump, my first Mystery Science Theater-style writing in at least ten years: a spam called Your Fund Is Save.

Thursday, October 2, 2014

Newsgroups

They're still around, I guess

Tuesday, September 30, 2014

JMShearer's Adventure Blog: Lake Alvin Swimming Beach On September 29, 2014

This is kind of a spur of the moment kind of thing, so it might not be my best work ever.

Monday, September 29, 2014

Duck Opener Report 2014

There's not much to write about this year, but I may as well all the same.

Thursday, September 25, 2014

Forgetful Me

I was going to bring my notebook to the laundromat tonight, but forgot.

Friday, September 19, 2014

In Here Someplace...

I was looking for something in my apartment after work today, and it reminded me of a story from one of the books I had to read for grade school reading class.

Thursday, September 18, 2014

Rough Patches

It seems like I've been having a lot of those lately...

Wednesday, September 10, 2014

OK, So I'll Advertise My Patreon Again

Depending on where you follow me, you may have heard this before, but it does bear repeating.

TEXT PLAY: Final Fantasy VI (Super Nintendo, Square, 1994): Issue #038: Mildly Disappointing

If I did this right, the guy giving clues at the Magic Tower didn't give me 100,000 gold worth of clues.

Sunday, September 7, 2014

Thursday, August 28, 2014

Post Number 700: Holy Shit, It’s A Dinosaur!

I may as well do some of this now, even though the fourth anniversary of this blog isn’t officially until November 6.

Getting Back To This

For as long as I've been at this blogging thing, it would be foolish of me to stop now.

Wednesday, August 27, 2014

Placeholder: August 27, 2014

Much as I dislike doing these things, right now, it's better than the nothing at all I've been posting lately.

Tuesday, August 19, 2014

Still Using the Old Laptop

It’s still useful for some things, I guess.

Monday, August 11, 2014

Then Again...

I've done some thinking and I've reconsidered the end of my previous post.

Sunday, August 10, 2014

Hot and Humid

At least in my apartment anyway.

Friday, August 1, 2014

TEXT PLAY: Final Fantasy VIII (SquareSoft, 1999; Playstation): Issue #008: COBRA!

Our heroes aren't exactly GI Joes, but they're not exactly Cobra members, either.

Wednesday, July 30, 2014

Come By Day, Go By Night

I've probably done something like this before, but it's still a tiny bit relevant, I think.

TEXT PLAY: Final Fantasy VI (Super Nintendo, Square, 1994): Issue #033: Not-So-Magical Experiences, Part One

For as much as I claim to like this game, you'd think I'd be putting more time into it than I have been lately.

Monday, July 21, 2014

[Title Goes Here]



I don’t know if it’s my current economic position or what, but it seems like I’ve been having a hell of a time keeping at this whole blogging thing, and really, quite a few other things that are important to me.

Friday, July 18, 2014

Sunday, July 13, 2014

For Want of a C-Note

I think I've got a plan, sort of.

A Mid-Summer's Blogging Schedule

OK, it's nothing as Shakespearian as it sounds, but I suspect that even the Bard probably kept notes from time to time.

Wednesday, July 9, 2014

Saturday, July 5, 2014

Thursday, June 26, 2014

Another Off Night: 6/26/14

Man, I hope I don't look as bad as I feel right now.

Wednesday, June 25, 2014

Tuesday, June 17, 2014

So Much Catch-Up Work To Do

Man, I've got a lot of catch-up work to do here.

Friday, June 13, 2014

A Test

I think I've just about got this Patreon business figured out, but there's one thing I need to test out before I make an official announcement to that effect.

Wednesday, June 11, 2014

On Losing Weight: June, 2014

It's been a long, difficult process, and I still have quite a ways to go, unfortunately.

Saturday, June 7, 2014

Computer Equipment

Having a laptop in addition to a desktop PC comes in handy sometimes.

Wednesday, June 4, 2014

Tuesday, June 3, 2014

TEXT PLAY: Final Fantasy 6 (SNES; Square 1994): Issue #026: Traveling the Serpent

This time, we go from one end of the former Serpent Trench to the other, and just a little bit beyond.

Passing Thoughts On: The UCSB Mass Murder

Yeah, here's another thing I'm a little late on. But I said I'd do a piece about it in the second issue of the Final Fantasy 8 Text Play, so I might as well get on with it.

Sunday, June 1, 2014

Piling Up Again

I've been letting my rough drafts get away from me again...

Friday, May 30, 2014

TEXT PLAY: Final Fantasy VIII (SquareSoft, 1999; Playstation): Issue #002: Fools Rush In

We're only just starting this game, and already, I'm starting to seriously dislike some of these characters again.

Monday, May 26, 2014

TEXT PLAY: Final Fantasy 6 (SNES; Square 1994): Issue #025: Brave New World

It's a brave new world, though it's not quite what Aldous Huxley wrote about. Let's have a look around, shall we?

Saturday, May 24, 2014

TEXT PLAY: Final Fantasy VIII (SquareSoft, 1999; Playstation): Issue #001: Ninety Minutes To Start...

I remembered all the tutorials at the beginning of the game, but I'll be god damned if I'd remembered how tedious they were.

Wednesday, May 21, 2014

Text Play: Final Fantasy 8 (PlayStation; Square, 1999): Video Intro

I've been meaning to get to this for awhile, so it's time to get with it, I suppose.

Thursday, May 15, 2014

TEXT PLAY: Final Fantasy 6 (SNES; Square 1994): Issue #024: The End Of The World, Part Two

The only reason this part was harder than it had to be was because I made some stupid mistakes and poor choices.

Tuesday, May 13, 2014

Friday, May 9, 2014

A Slight Change Of Plans

I might have to change the plan I had for my Text Plays.

Sunday, May 4, 2014

Monday, April 28, 2014

Some New Art On DeviantArt

OK, so I've finally gotten around to posting some new art to DeviantArt.

Saturday, April 26, 2014

Wednesday, April 23, 2014

Projects In The Works

Chances are, this is as much for my own benefit as anyone's.

Wednesday, April 16, 2014

Old Scrap Paper

I guess it's about time I got around to using a little more of it.

First Patreon Goal

Maybe having a goal or two will help me get somewhere with this.

TEXT PLAY: Final Fantasy 6 (SNES; Square 1994): Issue #018: Back to the Empire

Plotwise, we're pretty much headed right back to a place we just left.

Sunday, April 13, 2014

New Job Jitters

This is kind of my firs day on a new job, so to speak.

Thursday, April 10, 2014

We Are Go For Patreon

I do feel a bit awkward about this, but here goes anyway.

Wednesday, April 9, 2014

TEXT PLAY: Final Fantasy 6 (SNES; Square 1994): Issue #017: Dance Magic Dance

Yes, it's a reference to one of David Bowies's songs in the movie Labyrinth. Kinda hard to believe I've only seen that movie once.

Tuesday, April 8, 2014

TEXT PLAY: Final Fantasy 6 (SNES; Square 1994): Issue #016: Returners Tour of the Empire, 20th Anniversary Edition, Part Three

This is going to be one of those ones that's more cutscene than actual playing, but it's something that's unavoidable sometimes.

Considering Patreon

This is kind of an unusual position for me to be in.

Friday, April 4, 2014

A Half-Assed Plan For Spring

So far, it seems this year has gone for me the way a lot of people say last year went for them.

Thursday, April 3, 2014

The Old Laptop



I guess I knew this had to happen eventually.

Wednesday, April 2, 2014

TEXT PLAY: Final Fantasy 6 (SNES; Square 1994): Issue #015: Returners Tour of the Empire, 20th Anniversary Edition, Part Two

This part can be a little tricky, but it's where we get somewhere in the area of half the Espers we can summon in this part of the game.

Thursday, March 27, 2014

TEXT PLAY: Final Fantasy 6 (SNES; Square 1994): Issue #013: Mercury Theater On The Air

This time, we're off to the opera, for one of the most moving scenes in Final Fantasy History.

Monday, March 24, 2014

JMShearer Assembles: A GrillZone 14-inch Charcoal Kettle Grill

I'm not sure if this'll be much of a series, but they always start with one, right?

Tuesday, March 18, 2014

TEXT PLAY: Final Fantasy 6 (SNES; Square 1994): Issue #012: City of Crime

I suppose I could have gone for an Arthur C. Clarke reference and called this one Rendezvous With Ramuh, but I kind of forgot the name of the Esper we got to actually talk to in the second town we go to.

Friday, March 14, 2014

TEXT PLAY: Final Fantasy 6 (SNES; Square 1994): Issue #011: Once Upon A Time In The West

Turns out the Dire Straits reference wasn't wasted, after all, and I'm starting to remember why I like this game almost as much as I do Final Fantasy 4.

Thursday, March 13, 2014

A Post For Its Own Sake

It's been awhile since I've done any freeform writing.

Wednesday, March 12, 2014

TEXT PLAY: Final Fantasy 6 (SNES; Square 1994): Issue #010: Short On Crew

This part of the game's always a pain in the ass because we're a little short on manpower for it.

Wednesday, March 5, 2014

Monday, March 3, 2014

DeviantART Print Shop

This is one of those crazy little ideas I have from time to time.

Wednesday, February 26, 2014

Hell of a Time for a Headache...

There's so much I'd hoped to get done today, too.

Tuesday, February 18, 2014

TEXT PLAY: Final Fantasy 6 (SNES; Square 1994): Issue #004: Three Concurrent Paths: the Introduction

We're going to get quite a few new characters here in the next few issues, and I know it's going to get a bit confusing.

Another Confused Beginning to Vlogging

I keep doing these, but I never seem to get anywhere with them.

Thursday, February 13, 2014

A Little More Added To Deviant Art...

Because I just like messing around with that stuff every now and then.

Wednesday, February 12, 2014

TEXT PLAY: Final Fantasy 6 (SNES; Square 1994): Issue #003: Kung-Fu Man

Well, yes, I did make this UltraFunk reference at the end of my Final Fantasy Text Play, but it was either this one or a Coke reference, and this seemed the better choice.

Monday, February 10, 2014

Low On Ideas Again

Not completely out, but not much to work with, either.

Saturday, February 8, 2014

TEXT PLAY: Final Fantasy 6 (SNES; Square 1994): Issue #002: King Pepe Le Pew

Well, OK, King Edgar of Figaro isn't nearly as bad as the Looney Tunes Character I'm comparing him to, but he is as close as any Final Fantasy character I can remember has come.

Friday, January 31, 2014

TEXT PLAY: Final Fantasy 6 (SNES; Square 1994): Issue #000: Junior Year Of High School

Well, I may as well get started with this, since I think I've kinda-sorta got my tech issues sorted out.

Monday, January 27, 2014

Used Game Prices

It's amazing how much used video games can cost.

News From The Text Play Front

It's good news for anyone out there who might be a fan of the Text Play feature I've been doing here the last couple years.

Sunday, January 26, 2014

The Passing Of Internet Personalities

This is one of those things that it might be smart of me to leave alone, but at the same time, I have a sense that doing the smart thing right now would not be, well, a smart thing.

Saturday, January 25, 2014

There Are Days

And Friday was one of them.

Thursday, January 23, 2014

I Haz A Sad

Not the kind you might think, of course, which is a good thing.  Better yet, a little free-form writing will more than likely help me get through.

Saturday, January 18, 2014

Answering Machines

Even if you don't like them, we live in an era where it's smart to leave a message if your call gets picked up by one.

Tuesday, January 14, 2014

An Attempt At Regaining Some Semblance Of Regularity

This year has been off to a far less than awesome start, and my lack of anything that resembles much of a personal schedule is at least part of the problem.

TEXT PLAY: Lufia and the Fortress of Doom (Taito, SNES 1993): Issue #40: Well, Crap...

I guess I shouldn't really be surprised that my plan wound up going to shit on me here.

Thursday, January 2, 2014

Wednesday, January 1, 2014

VLOG: Final Thoughts On 2013

Basically, not the best year ever, but not the worst year ever, either.