The random passing thoughts and weird ideas of Jesse Shearer. Content will range from essays to observations to art, and just about anything one can think of to put in a blog.
Wednesday, September 30, 2015
Monday, September 28, 2015
TEXT PLAY: Final Fantasy: Mystic Quest (Square, SNES, 1992): Issue #006: Sioux Falls Basin
It's not often I get to use the name of
my home town as a reference in one of these things.
Sunday, September 27, 2015
Finishing Off Notebooks
So I'm about to have one less old
notebook around.
Wednesday, September 23, 2015
TEXT PLAY: Final Fantasy: Mystic Quest (Square, SNES, 1992): Issue #005: Puppy Wylls
Before we get on with what we gotta get
on with here, some other stuff.
Sunday, September 20, 2015
Sonic 'Toons And Me: Part One: Introduction
This is one of those things that's been
on my mind more than it should be of late, so I may as well try to do
something with it.
TEXT PLAY: Final Fantasy: Mystic Quest (Square, SNES, 1992): Issue #004: Dawning of the Age of Aquariua
Or: The Chapter In Which Ben Sits On
His Ass And Makes Phoebe Do All The Work
Saturday, September 19, 2015
J. Michael Shearer's Theater: Spams of Weirdness
It's been awhile since I've had a post this big to make here. I'm really not sure how well it'll work out, but here we are, I guess.
I'd intended to have this done before my birthday, but due to life going on an other things, that didn't quite work out as expected. Plus, it kind of left me feeling like I needed to rush the ending, which explains why it's kind of messed up.
There are a couple relevant links towards the very end. They're not terribly critical, but they will make the experience a little better, I hope. The actual finished product is below the jump:
I'd intended to have this done before my birthday, but due to life going on an other things, that didn't quite work out as expected. Plus, it kind of left me feeling like I needed to rush the ending, which explains why it's kind of messed up.
There are a couple relevant links towards the very end. They're not terribly critical, but they will make the experience a little better, I hope. The actual finished product is below the jump:
Tuesday, September 15, 2015
TEXT PLAY: Final Fantasy: Mystic Quest (Square, SNES, 1992): Issue #003 The Boner Dungeon
Because Tristam's kind of a dick...
Monday, September 14, 2015
TEXT PLAY: Final Fantasy: Mystic Quest (Square, SNES, 1992): Issue #002: Wanna Battle?
Hey, look, man, if I'm gonna be playing
this game, I'd think I'd be allowed at least a few Ch!pz
references along the way.
Sunday, September 13, 2015
Something Not Video Games
Seems like just about everything I've
been putting up here lately is video game related.
Wednesday, September 9, 2015
TEXT PLAY: Final Fantasy: Mystic Quest (Square, SNES, 1992): Issue #001: Leveling The Forrest
Well, we'll be able to eventually,
anyway.
TEXT PLAY: Final Fantasy: Mystic Quest (Square, SNES, 1992): Issue #000: An Underrated Game
Well, since I kind of need to get away
from my main Text Play for awhile and need to do something, why not
do this game?
Sunday, September 6, 2015
Final Fantasy This Morning: September 6, 2015
I'm seriously considering giving up on
my Text Play of Final Fantasy VIII.
Subscribe to:
Posts (Atom)