Kinda knew I'd wind up going there
eventually...
There's still at least one joke I'd
like to use for this that I'd considered just doing now to get it out
of the way, but considering how I've managed to do more with this
playthrough than I ever thought I would, I'm going to save it for
when I'm ready to wrap up the story arc I'm starting here. Gotta
love Mister Spock, man.
But anyway, let's get this whole
Dragoon Arc thing started, shall we? As this thing gets going, we
come across a place called the Macabre Tombstone, where there's this
bright flash of light that zaps us off to the Underworld. For a
place that's supposed to pretty much be Hell, I think they got the
look pretty much dead on, pun sorta intended there. Not as many
monsters around as one might think, though.
There's a dude there waiting for us.
He kinda looks like a wolf or something, and everything I've read
says he's a Beast
Man. He says his name is Larc, though. Still, I kinda gotta
wonder if he works for Skeletor.
Larc says he wants to take you to his master, some guy named
Drakonis. We'll get to him in a bit. First, though, we've gotta get
a baptism of fire from some little creatures called Shadoles.
Unfortunately, the little bastards in the baptism chamber won't do it
until we talk to some other guy called Olbhon to get permission for
the thing to happen.
After a bit of running around in Hell,
we eventually come upon this Olbhon guy, who says he's the Wisdom of
the Undead. Kind of like Hades
from Greek mythology, I guess. Apparently, there's a bit of tension
between Larc and Olbhon, because they have a nasty exchange, and
Olbhon gives permission for the baptism after Larc threatens him with
death.
With that, a Shadole beams us back to
the baptism altar where one of his buddies hoses the hero down with
fire. Once that's taken care of, we can go deeper into Hell to look
for Drakonis. Not exactly the most fun prospect ever, but it's gotta
be done.
After a couple more floors of
spelunking, we get to a boss fight with a demon that possesses some
faces carved into the walls of the room it's in. He's hard to hit,
but once Larc and I finally get a lock on him, he goes down quick.
When he does, it's time to finally meed Drakonis. The dude kind of
looks like people should be calling him sultan, what with his strong
resemblance to Suleiman
the Magnificent, Sultan
of the Ottoman Empire for a rather large chunk of the 16th
century.
Drakonis gives you a spiel about how he
was the king of the dragons until three others came along and screwed
him out of his power and confined him to the Underworld because they
were jealous. Yeah, he's giving us a line of shit there, even if he
does seem fairly legit. The dude's pretty much Lucifer, after all,
so it's not like it's going to be much of a shock when it turns out
he's lying. Worst of all, he had the hero pretty much over a damn
barrel right from the start of the quest, so now we gotta do what he
says or it's game over. It's one of those Prince of Evil sort of
things, after all. So, we may as well agree with his demands and get
going on it, even though there's a strong temptation for me to do a
Nostalgia Critic impression
here.
Once Drakonis lets us out of Hell, Larc
turns over an artifact. I can't recall the exact name as I write
this, and I'm going to be too lazy to look it up. But it's going to
take us to the next couple quests we gotta do. We'll be off to
murder the first of a few dragons next issue here. And yeah, I'm
going to be breaking this up, at least a little bit. It's kinda hard
to know how much time I'll have and when I'll have it to work on
this.
From here, things are going to get a
little long and difficult, which is why I said I'd be breaking parts
of this up like this. The way I look at this, it's all one big
quest, though the game does break it up into chapters, which will
make it a little easier to take it in chunks. So, from here, part
one of the Dragoon Arc. Who knows, maybe I'll be able to finish it
this time. Wish me luck.
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