Well, back at this, I suppose.
So, this Jumi Arc thing. I'm just
about done with it, I think, and now that I've got my head out of my
ass again, at least for the time being, I may as well take another
step closer to the end of this thing.
The good news is that this is a
relatively easy quest. The bad news is that it may very well be the
last easy quest of the game. And worse still, there's still two more
Jumi quests to go before this arc is over.
But anyway, the quest at hand. In this
case, Diana the Diamond Jumi had turned herself to stone to save
herself from Sandra the Jewel Hunter, and it's up to Elazul, Pearl
and me to change her back and find out what the deal here is.
Diana's statue is in the Palace of the
Arts with Kristie and Southerbee, just where we left it last time.
Just because this is an adventure RPG, we've gotta go talk to them
about it before we can move on. Always fifty-three steps to success,
right?
In order to get Diana back, we have to
find three keys to her heart or some such thing. One's in
Mephinase's office at the Academy of Magic, one's in the music shop
run by the Teapot person, and the last is just sitting out by the
city gates, unguarded by anybody.
Once we have all three keys, it's time
to go back to the Palace and get this thing knocked out. Kristie and
Southerbee had the statue moved to the very lowest level of the
palace because... they were helping, I guess. Mostly because the
basement of this Alamo is a good place to have the cutscene that
explains more about the history of the Jumi race.
After telling us about how Jumi tears
can restore life for like the fifth time, Diana finally gives us a
little more backstory and explains that all Jumi once could cry, and
in doing so, could heal people with their tears. But then the rest
of the world went nuts, so the Jumi stopped doing that, save for one
named Flourina, who's still... out there, someplace, I guess, and
we've gotta find her before Sandra does so that the Jumi can be
saved. Over the remaining two quests of this arc, at least some of
that's going to happen. And once it does, I think I'm just going to
go finish the game.
If it seems like I'm getting bored of
this, well, it's because I kind of am, really. It's not the blogging
about the playthroughs that's doing it. It's this game specifically.
It's getting to be a little too plot heavy in places for my tastes.
The good news, though, is that I think I'll be able to finish this
one. That much should be cool, worth it.
So, anyway, two quests left and then
the very final dungeon. The end is in sight after all. See you next
time, folks. Until then, keep gaming, stay safe, have fun, and
DFTBA, folks!
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