I'm not sure how many parts this
specific section of the game will take. We'll know when we get
there, I guess.
We're off to find those three cities
that are supposed to lead us to the town of Elfrea and Artea the Elf.
Just like the Apprentice said, we need to go south from his tower to
get started. I'm sure there's desert to come, too, and we'll be
coming to that soon enough.
A good distance north of the first
town, Kirof, there's a temple in the wilderness. All that's in this
temple is a teleporter pad that takes us to a bigger temple full of
locked doors and and old guy who says we'll be back there, but first
we need to go find Elfrea. He also tells us how to get there and
gives the party a free health and MP refill.
I think that temple has something to do
with a side quest that has nothing to do with the main plot of the
game. I remember from previous playthroughs that I've found dragon
eggs, just on mistake, that I never really knew what to do with
either. I think they have to do with that same side quest, but since
I've never bothered with the side quest, I'm not entirely sure. And
with that in mind, I'm not sure what the side quest gives as a reward
for actually doing it or if it actually affects the game somehow. If
somebody knows, I'd like to hear about it. Let me know in comments
someplace.
The thing about Kirof is that it's kind
of like Chatam was back at the beginning of the game in that there's
not much of a town here, but there's a plot point all the same. And
this time, it's a little bigger than the one in Chatam. There's an
inn and an items shop here, but the items shop is closing down
because the owner's daughter is sick with some mystery disease and he
wants to do what it takes to make her well. In the back of the shop,
the little girl, called Reyna, talks to her friend Mark, who says
he's going to go get the Hope Ruby, perhaps a distant relative of the
Hope Diamond, so he can make a wish on it and make her well that way.
He just has to go to Castle Medan to see if the king will let him
borrow it for a bit.
So, it's off to Castle Medan and the
attendant town. I can't recall if this is the second town that we're
looking for or not. I guess we'll find that out soon enough, too.
At least there's a save point there. And weapons and armor shops, as
well as an items shop that's actually open. All of those will be
handy because my equipment needs some upgrading and there are a few
items I could stand to stock up on.
Inside the castle, we get to see the
ruby. Lufia throws a coin into the pool and makes the hero ask her
what the wish was only to tell him that she wouldn't say what the
wish was. Further investigation into the castle, mainly the
basement, reveals not Pee-Wee
Herman's bike but an important fact about the Ruby: it's
a fake!
Of course, we find this out after we
hear from Mark that the king wouldn't see him about the ruby.
Apparently the king knows about the ruby but Mark does not, because
he horks the thing and runs back to Kirof with it.
Naturally, the only option we've got is
to follow him and tell him what we know, or at least try to. But of
course, this being an RPG, we're going to have to play The
Exorcist for a bit because it seems that Reyna has gotten out of
bed and ran off to a haunted cave on an island due north of town in
spite of not otherwise being well enough to do such things. Mark
says he wants to go with you when you tell him you're going to the
cave to find Reyna.
I did do a little running around in the
cave, but didn't get very far, so I used an Escape from my items list
to get out of the cave. Better to save at Medan and do this when
I've taken some time away from my console and my computer.
See you soon, folks!
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