It's good news for anyone out there who
might be a fan of the Text Play feature I've been doing here the last
couple years.
I got to messing around with my SNES
tonight, and I think I've narrowed down where the problem might be.
Whatever the issue is, I think it's in the switch that controls which
channel it displays on. I don't know if it's a short, or what the
deal is, but it keeps switching itself between channel 3 and channel
4. I can think of several reasons why, but it all comes down to the
age of the unit.
I just need to keep in mind that I may
need to keep switching between channels as I play. I just wish I'd
figured that out before I lost my main file on Lufia and the
Fortress of Doom, since I was so
looking forward to finishing that game finally.
But now that I've got that figured out,
it gives me a few options I'd thought I was out of for at least a
while. First and foremost, I may be able to do Final Fantasy 6
now without having to find the PlayStation re-release. This makes me
extremely happy for several reasons. FF6 is my second-favorite all
time game, after FF4, for starters. I'll save my reasons for that
when I finally get started with the playthrough.
Also
high on the list is that I might also be able to do Crono
Trigger on the SNES instead of
the Final Fantasy Chronicles
version I acquired not so long ago. I'm glad I bought it, and always
will be, if for no other reason than because it's been a learning
experience for me. The main thing it's taught me so far is that the
remakes and re-releases that Square did for all those games, at least
for the current PlayStation consoles of the last decade or so.
On the one hand,
the Final Fantasy Origins collection was great. I love what
they did with the sound and graphics from the first Final Fantasy,
and that there was an easy mode that was a big help in my finally
beating it. I've also been playing Final Fantasy II off and
on over the course of the couple years since I got Origins. I'm
almost done with it. In fact, all I've got left now is the Jade
Passage and Pandemonium. It's one of the more difficult games I've
ever played, which is kind of why I like it.
On the other hand,
Final Fantasy Chronicles is the miss that makes me think these
re-releases were very much hit and miss. Final Fantasy IV
certainly plays the way I remember from the SNES version, which is a
good thing. Of course, they also changed the translation of the
dialog so that it reads like more natural English. While it's
certainly less awkward in a lot of places, it seems like they made it
a little too natural, if that's possible, and I think I prefer
the more direct translation from the SNES.
The other disk in
that two disk set is Crono Trigger. I honestly don't know how
they went about porting this game to the PlayStation format. It
seems to me like they just took the coding for this game off a SNES
cart and put it as directly as they could onto a PSX disk. The good
news is that all the things I liked about the game seem to be intact.
The bad news is that there seems to be a lot of latency when
transitioning between scenes, especially to and from battles. I
liked the anime-style cutscenes they added for this version when I
watched HCBailly's Let's Play of it last year, but I don't know if
seeing them on my own screen would be worth the other issues I've got
with the game.
This also brings
back a few more of the titles I've been considering giving a shot for
Text Plays, for both the SNES and the PlayStation, since both are
apparently still viable options. For the Super Nintendo, I have
Secret of Mana, Secret of Evermore, and of course, Breath of Fire,
which I'd like to maybe have a second shot at eventually. I also
have Final Fantasy Mystic Quest that I could do, but I don't know how
good that one would be in text form, since it's a fairly fixed
storyline, where there's not a lot of variation that could happen
along the way.
For the PlayStaion,
I've got Final Fantasy 7, Final Fantasy 8, and Final
Fantasy 9 that I might wind up doing at least partial Text Plays
of, as well as Breath of Fire III, Vagrant Story, and
SaGa Frontier that I'd also like to see how far I could get
into.
On the technical
side, probably the most important thing I'm going to take away from
this is that it's important to have multiple saves of things, just in
case fuck-ups like this happen. I may have lost the main file I was
playing from when things went nutty, but the half-played game in the
second slot seemed just fine.
So anyway, more on
the way soon, I hope. I'll have to flip a few coins, make a few
decision, and get going on this. And maybe put a little money into
getting another PS1 memory card. But that'll come in due time,
folks. In due time.
See you then.
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