I haven't exactly wasted the last
month. I just haven't done anything worth an update to these Text
Play series.
What I did with the time, as far as
gaming goes, is to get as much of the next level armor as I could
manage for everybody conveniently and a few levels for everybody.
Once I got everything to where I thought it was sufficeint to press
on with the actual story, I just got on with at least part of it.
Part of the reason I've sorta been
taking my time with this the last month or so is that this is one of
the parts of the game where things tend to get real cheap with the
damage the monsters tend to do. It's the sort of thing that makes me
wonder if I'm not actually doing things in the wrong order or
something. One contributing factor to that is this one eyeball
monster that spits out Chobin Hoods that shows up about halfway
through the forest and is kind of a major player in the castle as
well. This would be bad enough if it didn't also have this glare
attack that turns whichever player character happens to be close and
in its line of sight into a moogle temporarily. This is a negative
status effect in several ways because it renders the character unable
to attack or move, and I think it reduces defense as well.
Once we get into the castle proper, we
get a second new enemy in the form of werewolves. For as much as a
pain in the ass as the Chobin Hoods and the eyeball things can be,
the werewolves are worse. For where they are in the game, they
actually have reasonably high HP and defense, and what's worse is
that they also know the Cure Water spell, which is one we get from
the sprite Undine, at the Water Palace. This really makes them a
pain in the ass because they use it on themselves and whatever
monsters are in the area.
Far as I know, though, we don't get to
do the bit with Undine at the Water Palace until after we're done
with Elene the Witch in the castle we're in now. What really makes
this suck is because we're going to have to fight a fire-based boss
monster to take care of all of this, and without water or ice magic
to use on it, it's a fight that's harder than it needs to be.
But before we get to that, we have to
let Dyluck's troops out of the dungeon cells that Elene's got them
locked up in. Most of them are zoned out like the folks in Pandora,
but there is one guy who can still kinda talk. He explains that
Dyluck is with the witch and that we can get through by having
everybody stand on a switch outside the dungeon. Because I wound up
getting both Rose and Mickey killed by werewolves on the way in, I
used half my supply of Cups of Wishes to bring them back. The good
news is that Neko is there to sell me more, even if his prices are a
little high. We can also save there, which I took advantage of
before going after the witch herself and the tiger she sics on the
party. I'll get to that next time, and hopefully, it won't take me a
month to make that happen. Until then, though, have fun, stay safe,
keep gaming, and DFTBA.
No comments:
Post a Comment