Well, back at it, I guess.
The random passing thoughts and weird ideas of Jesse Shearer. Content will range from essays to observations to art, and just about anything one can think of to put in a blog.
Showing posts with label RPGs. Show all posts
Showing posts with label RPGs. Show all posts
Friday, February 10, 2012
Tuesday, January 10, 2012
TEXT PLAY: Final Fantasy 4 (SNES, 1991): Issue #16: JMShearer Opens Caves And Shit
I probably should have put a name from
the party in the title, but I'm not sure how well the reference to
Jory Caron's fan mail show
would have worked if I had.
Tuesday, December 13, 2011
TEXT PLAY: Final Fantasy 4 (SNES, 1991): Issue #06: Sailing Away To Baron
Well, not quite, but there's another
major plot point that happens here.
Friday, September 9, 2011
Text Play: Breath of Fire (SNES): Issue #22: I Dream of Mogu, Part Two: North Tower, Part Deux
And once again, it's been three weeks
since I've done this. I really need to get my act together on this
thing. I'd hoped to have this game long since done by now.
But anyway, on to the game...
Sunday, May 22, 2011
Text Play: Breath of Fire (SNES): Issue #18: Looking For Slippy Toad
And it's been almost a month again since I've done this. I've been meaning to, but my procrastination strikes again.
Labels:
1990s,
BOF,
Breath of Fire,
CLG,
Let's Play,
RPGs,
Super Nintendo,
Text Play
Monday, April 11, 2011
Life's Funny Like That: Things I Wish I'd Kept #2: Final Fantasy Mystic Quest for the SNES
Like I said in the first volume of this, a lot of these will be gaming-related in some way or another.
Labels:
1990s,
CLG,
RPGs,
SNES,
Super Nintendo,
things to come,
video games,
wrting
Monday, March 14, 2011
Text Play: Breath of Fire (SNES): Issue #13: Chocobos are Grim Fowl
Got some good news and some bad news here, folks. But there's something to balance it out, too.
Labels:
1990s,
BOF,
Breath of Fire,
Let's Play,
RPGs,
SNES,
Text Play,
video games
Thursday, March 10, 2011
Text Play: Breath of Fire (SNES): Issue #12: Grinding Away
After entirely too long again, I may as well get back to this.
Labels:
1990s,
BOF,
Breath of Fire,
Let's Play,
RPGs,
Text Play,
video games
Monday, February 7, 2011
Text Play: Breath of Fire (SNES): Issue # 10: Little Yellow Fish
I actually died while trying to get to Prima so I could save and stop at the end of last issue. That's how wimpy Gobi is.
Labels:
1990s,
BOF,
Breath of Fire,
gaming,
Let's Play,
RPGs,
Super Nintendo,
Text Play
Tuesday, February 1, 2011
Text Play: Breath of Fire (SNES): Issue #9: Foked In The Boat
It's like I was saying, some things are just harder than they need to be.
Labels:
1990s,
BOF,
Breath of Fire,
Let's Play,
RPGs,
Text Play,
video games
Monday, January 24, 2011
Text Play: Breath of Fire (SNES): Issue #8: The Two Towers
I wish this was as Tolkien-esque as the title makes it sound.
Labels:
1990s,
BOF,
Breath of Fire,
entertainment,
gaming,
RPGs,
Text Play,
video games
Monday, January 17, 2011
Text Play: Breath of Fire (SNES): Issue #7: Search for a Kryptkeeper.
You know, now that I'm actually sitting down to do this, I'm starting to think that maybe I should have taken a cue from County Line Gaming's Apple and called this one “Fifty-Three Steps to Success” instead.
Labels:
1990s,
BOF,
Breath of Fire,
CLG,
Let's Play,
RPGs,
Text Play
Wednesday, January 12, 2011
Text Play: Breath of Fire (SNES) Issue Six: Crossing The River
I had intended to have this part up sooner than I did, and I apologize for that. It's just that I was sick for a week or so around the first of the year on top of the fact that I had forgotten what order a few things happen in, and it turns out this part is a real pain in the ass.
Labels:
1990s,
BOF,
Breath of Fire,
Let's Play,
RPGs,
Text Play
Wednesday, December 29, 2010
Text Play: Breath of Fire (SNES): Issue Five: The Stoned Robot
This might be kind of a long one, compared to what's come before, but but better than too short, I think.
Labels:
BOF,
Breath of Fire,
RPGs,
Super Nintendo,
Text Play
Monday, December 27, 2010
Text Play: Breath of Fire (SNES): Issue #4: Zombies Like Chitlins
Here's a bonus Monday edition of Text Play: Breath of Fire because I missed Thursday completely and forgot to update the on Tuesday at CLG. Sorry about that, everyone, but I'm sure you all know about how real life can mess things up for a guy.
Labels:
BOF,
Breath of Fire,
CLG,
County Line Gaming,
RPGs,
Text Play
Monday, December 13, 2010
Text Play: Breath of Fire (SNES) Issue One: Getting Started
This is probably one of the dumbest ideas I've ever had for a blog series, but why let that stop me?
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