When I think it's going to be hard,
it's easy. When I think it'll be easy, it's hard...
Funny how it works like that, really.
I honestly thought finishing this would be a lot harder than it was.
Getting on the right path to the end wasn't as hard as I thought it
would be. I guess I wound up following the directions from issue 33
easily enough after all. The bigger disappointment was the final
fight of this quest.
See, from what I'd read, I was
expecting a good, proper boss fight against Magnolia, the magical
entity Louie had told us about last time, complete with some
hoity-toity speech about how it's all hopeless and the world deserves
to die because Magnolia and her minions are suffering. Instead, all
we get is Magnolia shouting “Now fight!” before she brings four
little Jack-In-The-Boxes to life for us to break. At least I get to
reference this Mortal Kombat
music. It's just that it was a disappointing end to a mission
that turned out to be a lot easier than I thought it would be.
Once Magnolia's toys are all busted up
we get an artifact called the Tome of Magic, and Sierra and I find
ourselves back in Louie's room, where he tells us that for the magic
toys, getting killed for good is a relief, and it's for the best.
So, I guess it's back to my place, with a stop at the auxiliary
orchard to pick some produce along the way. Seems like Sierra's not
interested in all the Spiny Carrots I got this time around. Or it's
just that the game's programmed for the NPCs to leave the party when
the player actually goes into the house. Either way, I guess a
little visit wouldn't be much fun with the rugrats around anyway.
Since I didn't want to start a new
quest just now, I thought I'd mess around with making an instrument
instead, so I went to my lab and did just that. In this case, I used
what the game refers to as an aerolite called Jacobini Rock and an
Aura Silver coin to make a drum. It's got a spreading forward
attack, though I'm not entirely sure what it does. Because I only
had the three coins when I started and I used one to make the drum, I
went to see if I could find one of the sprites that give the things
out.
The first place I looked was Domina's
West End. Nothing there, but then again, it seems there never is
unless the plot requires it. So I went off to the Loriant Table
Lands on the north fork of the Luon Highway, where we fought the
Mantis Ant with Niccolo early in the game. It took a couple tries,
but I did eventually come across a Jinn that lived there. He was a
hard little SOB to appeal to. I had the best luck with a Mysterious
tune on the few instruments I had on hand. I guess he liked the
Unsolved Mysteries theme as
much as I do. But since I tried twice and failed both times, I
figured I'd just go home and save the game.
Since I can't really have much worse
luck than I did with this quest, I think I'll see if I can start a
new one next time. Until then, stay safe, have fun, keep gaming, and
DFTBA!
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