We're just beginning, but by the time
our lovebirds do get together, we're about halfway to our destination
this time.
One thing I forgot to do last time was
visit the village of Chattam, which is about halfway between Alekia
and Sheran. Had I gone there, I might not have spent so much time,
ya know, getting eaten alive by the monsters, but too late for that
now. But I also would have met a dude named Danil, who says he's
worried about his sister Lilah, who works at Sheran Castle. When we
go there now, with Lufia with us, everybody else in town says that
Danil went on his own and had gone missing too. We'll find him in
the pass that leads to the castle, and it seems he's gotten knocked
on his ass in a fight with the monsters there. Not gonna lie, those
monsters can be tough little fuckers, if you'll forgive the language.
We tell him that we've got this and he should go back to Chattam.
He does, giving us the pass key to the castle.
But before all of that, we need to get
out of Alekia. The trip to Chattam this time is pretty much all
cutscene, where Lufia all but tells the hero that she loves him, and
he pretty much says the feeling's mutual, and that they'll go on this
adventure together and try to keep each other safe. That's going to
be a little hard to do once we get to Sheran, and it doesn't get much
easier after that.
Sheran Castle is the place to go right
out of the cave, because everybody in the town says the same stuff as
before. There are plenty of goodies to be had in the castle, all
worth getting. The healing items especially will come in handy.
There's a switch in a locked room just off the throne room that opens
the way down to the dungeon, where the king, Lilah, and one other
non-playable character have been locked up by whoever attacked the
place. At this point, we let them out with the intent of taking them
back to Alekia.
Of course, this doesn't quite go as
planned, because some monsters show up, lead by a guy with weird red
hair. It's Gades, who's name I misspelled last time. Jesse the hero
tells Lufia to take the NPCs and get the hell out while he deals with
Gades. I was low on HP when I went into this one, but it wasn't
worth using any restorative items, because this is one of those
“butter knife versus tank” sort of things, where the hero has to
loose in order to advance the plot. After I swat at him four or five
times, Gades pretty much cuts me in two.
Soon as the fight ends, Lufia shows up
and somehow manages to chase Gades off. The baddie promises he'll
see us again one day and leaves. Lufia then explains that the
knights are still back at base doing their whole “Should we do
something?” bit that I talked about before and somehow warps us
back to Alekia.
This time, we have a very serious chat
with Roman, who pretty much tells us to get out there and save the
world once we've taken Lilah back to Chattam because it's our
destiny. But that's for next time. This is going to be a long
trip, I think.
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