Now, you might think the title is a
Finding
Nemo reference, but the first thing that came to mind when I came
up with it was a Dire Straits song called Calling
Elvis.
Mostly because I'm sure you're all
wondering if anybody's home when I'm really here all alone.
Anyway, where we left off was at Epro
after claiming the Power Oil from the Oil Dragon. About all I
remembered at first was that Lab #4 was a long ways to the south from
where we started from this time.
As luck would have it, Frederia really
is pretty much straight south of Carbis, just like Shaia said it
would be. The trick of actually getting there was the trip between
Epro and Carbis. I eventually had to use Jerin's Warp spell mostly
because I got tired of fighting all the sea monsters along the way,
and was also a little lost.
Once at Frederia, we find that it's an
actual town for once instead of just a conveniently named place with
a save point for the sake of the Warp spell. We already have all the
weapons and armor they sell in those shops. At least the Item Shop
has some decent items for a change. The whole place has a high-tech
feel to it, just like the other three Shaia labs. In this case,
Lufia even comments that the Inn looks more like a prison than an
inn. The fact that none of the shops or the save point are marked as
they have been thus far only furthers that perception.
Shaia himself is in the basement again,
with his working staff, ready to make the Falcon fly once we give him
the Power Oil. He explains that it's one of those “press A to do
it” sort of things when it comes to making it happen. Gotta admit,
though, these cutscenes are one of the reasons why the Lufia series
isn't as well-known as it might deserve to be. They're rather
lacking when compared to those in this game's contemporaries, most
notably, at least for me, Final Fantasy 4. Would have been fun to
see the engineering team refitting the Falcon for flight, but gotta
take what I can get here.
Once the work is done, one of the guys
tells us that Doom Island has finally gone into something of a
parking orbit
over Glasdar Tower, and we can't just fly there. Fortunately,
though, we do have the town of Arus to go to, where we can get hints
as to how to get into Glasdar. But before I get to that, there are a
few side quests and general flavor items I might want to do first,
since I get a sense I'll need to grind a few levels anyway. Next
time, I'll do a little running around, so I can talk a bit about a
few of the non-storyline things here.
So until next time, stay safe, have
fun, keep gaming, and DFTBA!
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