So I went for a Newhart
reference. It almost kind of fits.
Anyway, picking up from last time,
we're on our way onto Daryl's Tomb to get another airship,
conveniently stored away in a super-fortified mausoleum that Setzer
built for his girlfriend Daryl, who was the only other airship pilot
in the world. I'll get into just what happened to her later, but I
will say now that it's tragic.
There are a lot of undead monsters in
the Tomb. Quite a few of them can hit you with the Zombie status
effect, but most also drop the Revivify item, which cures that. Best
of all, they don't use the status attack as often as they drop the
item, so it's easy to walk out of the tomb with a net gain in that
department.
There are also two relics to be found
in there: the Czarina Ring, which protects against many of the status
effects that the monsters attack with now, and something called the
Exp. Egg, which will double the experience gained. I'm assuming that
applies only to whomever's got it equipped, but it would be nice if
that meant the whole party instead.
There's a clue to getting the
experience egg, but I didn't really need it. There's one room of a
third level in this dungeon. Just follow the bottom wall to the
right, through a secret passage. It'll take you to a little room
with a chest that has the egg in it.
To get the clue, you have to go through
a real hassle of pulling an extra switch in the second basement level
before you flood it to open a room with four stones in it, each with
four letters on it. These are supposed to be used to spell out “The
World Is Square” backwards on a fifth, blank stone that can be
found in a side room on the first floor. It's a fun little tidbit,
but not entirely necessary, from what I can tell.
Once the second floor is flooded, ride
the turtle to the second part of this dungeon. There's really not
much farther to go here. It's pretty straightforward. There's a
room with a save point and two chests in it. One's the czarina ring,
the other's got a miniboss called Presenter in it. It's got a Dragon
Claw for Sabin, which is Pearl elemental. Turns out, casting the
Break spell on the Presenter when it's in it's shell kills it. Not
sure I knew that before.
After that, there's a big room with
Daryl's actual grave in it. Reading the inscription makes a monster
called Dullahan appear. It's not really a hard fight, but it is kind
of a long one. Just gotta keep hitting him with fire spells until he
dies again.
After the fight, a door opens in the
back, which leads into a passage where Daryl's airship, the Falcon,
is. As Setzer leads the way, he tells us about how he and Daryl were
very much in love, as much with flying as each other. Eventually,
Daryl decided she was going to set an altitude record, and after one
last race with Setzer, she went for it, agreeing to meet him at their
special place at sunset. When she didn't show, Sezer's heat was
broken because he knew something was wrong. A year later, they found
the wreckage, which Setzer rebuilt and buried it as a tribute. Now,
it looks like it's our only hope. It's just amazing that the thing
still works after having been buried for so long and the end of the
world.
Once the ship is in the air, the party
sees a bird that leads them to the town of Miranda, where an old lady
has some clues to other party members. One's Gau, since she talks
about the Veld. There are also a few in Narshe. We'll be going for
Gau first, when we pick up next time, and then off to Narshe. Some
people do mention Cyan, too, but I got stuck trying to get him last
time I tried this game, so I'll go after the others first.
See you soon, friends!
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