NORG!
NORG!
OK, given the titles I've used for
these last couple issues, I hope it's obvious what I was going for
above:
Thank you, Paramount, William Shatner, and Ricardo Montalban for such a classic scene that even the folks at Squaresoft may have been trying to mimic here.
When we left off with the game, Rinoa
had just begged Squall for a tour of Balam Garden, so he's going to
give it to her. The tour, that is.
The first stop I made on this tour was
the training center. That's right, the place full of face-eating
monsters. You'd think a place like that would put a girl off, but
not Rinoa. I guess she gets off on danger. Hadn't figured her for
quite that type, but there you go. There are a few other places to
visit as well. Probably the funniest is the dining hall. Squall
tells Rinoa about how popular hot dogs are here at Balam Garden, and
that we need to be quick because some kinds are more popular than
others. Rinoa gets all cracked up at the idea of Squall with a hot
dog in his mouth. I'm sure it happens more often than she realizes,
and not just in the caffeteria.
In the infirmary, Doctor Kadowaki says
she wants Squall to tell Cid he needs to come see her because there's
worried that the guy will give himself a heart attack from working
too hard. She also says she thinks it's cute that Squall's found a
girl who seems to like him. From there, it's off to the main lobby,
where one of the Garden Faculty comes along and tells Squall that
Garden Master NORG wants to see him right this instant, and that he
has permission to go down to the basement and talk to him.
Quistis joins Squall and Rinoa in the
basement, which somehow looks like V'Ger
all of a sudden. Cid's down there and he's having a fight with
whoever this NORG guy is. Something about money and the way the
Garden's being run now that the Sorceress is a threat.
NORG wants a report about what happened
and gets all pissy about how the assassination went because he thinks
Cid and Martine are trying to take his Garden system away from him.
Not like it makes much sense, considering we didn't even know NORG
existed before we got back to base. NORG's a bigger rambling idiot
than I am on my Mixlr show
(recorded episodes
here) and just doesn't make any sense about what's going on, and
eventually makes you kick his ass because he's just that far out of
his damned mind. He's got this high-tech tank armor or some such
thing that's pretty much useless. The basic strategy is to make sure
the two orbs on the front of the thing never turn red. They've got
three colors: blue, yellow, and red. Blue and yellow are safe, but
red is when they can use magic attacks. The one on the right uses
dispel, which takes wall off. Wall comes in handy since NORG uses
strong magic attacks when we break down the door on his armor.
There's supposed to be an explanation
here, but it just doesn't make any sense. I would like to say I
remember and understand it, but I don't.
Once the fight with NORG is over, it's
time to go see Cid in the medical center. He's broken up about what
happened with NORG because he had some high idea about fending off
the Sorceress, but needed NORG's money to start the thing off. One
thing Cid does confirm from NORG's ramblings is that he's married to
Edea, who has been the Sorceress her whole life. He knew he was
starting a special forces brigade to go kill this person and married
her anyway. Beyond that, he says he doesn't want Squall's report
because he can guess what happens and says that we need to get the
Garden under control before something bad happens. It will soon
enough of course, but first, we need to go check out a strange ship
that's approaching.
The ship that shows up is the White
SeeD ship, crewed by SeeDs that work for Edea. They're coming for
somebody named Ellone. She's the same little girl that Laguna was
protecting in Winhill last time we saw him. Somehow, she's capable
of messing around with time, and was trying to change the past.
We've just turned this woman over to somebody we're pretty sure is
evil.
After all this stress, Squall has
another panic attack and tries to sleep it off in his room. He
thinks back to when he was just a wee lad, worrying about a sister or
something who was strangely absent. Not sure if she ever factors in
again because I've never made it that far in the game. We'll be
coming up on the part of the game where I explain why that is soon
enough.
For now, though, Rinoa has found her
way back to Squall's room again, and has come to wake him up for
another walk. We'll get to that next time. Until then, stay safe,
have fun, keep gaming, and DFTBA.
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