Monday, December 29, 2025

Text Play: Lufia and the Fortress of Doom (Taito, 1993, SNES) Issue #011: How It Always Seems To End

Bad news, folks. I’m going to have to officially abandon another run of this game, much as I would rather not.


This was not really my intent after letting it sit since the middle of July. Unfortunately, things came up over the last almost six months since then, and I really haven’t had much chance to do a proper job of getting back to it until just last night. A big part of it was that the ceiling in the room I usually do that sort of gaming in had been out because of water damage since the end of July and it didn’t get fixed until sometime in October, and I still had other things I had to work out between then and now.


But the long and short of it is, when I sat back down to pick up where I’d left off the last time I’d tried to do something with this, the game glitched out on me and wiped my file again. The bad news is that I’m going to have to start all over again if I want to continue, which could take awhile, and I’m not really in the mood for that. The good news is that at leas I wasn’t damn near at the end of the game like I was the last time this happened.


I think the reason this keeps happening is that I got a messed up cart when I got my copy of the game back when I got it in like 2010 or whenever that was. But then, by then, my only option was second hand. Which is not to say that such things are always unreliable or anything, just that these things do happen with used items, especially as they age


As to what’s next, I’m going to have to think for a bit. I have plenty of options available, as always. Some are ones I’ve been meaning to get back to; others are ones I’ve wanted to give first shots here. I’ll make a post about it when I figure something out. Hopefully, that won’t be too long.


Until then, stay safe, have fun, keep gaming, and DFTBA!

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