We've had Lord of the Rings. How about
Lord of the Gems?
Now, I'm not going to say that this
will be easy. Seems like every time I say something like that, it's
not.
So, anyway, when we finally get to talk
to the folks in Jenoba, they all tell us that there are three towers,
colored Blue, Green and Red, that we'll need to climb and ultimately
replace appropriately colored jewels in. Thing of it is, the jewels
are all mixed up and in the wrong towers. Just because it wouldn't
be difficult enough otherwise, there's an order in which this has to
be done. There's an old guy in Jenoba who tells us that he's gone to
the Blue, Green and Red towers several times over the course of 30
years, in that specific order and not been able to get into Elfrea.
Of course, he's made no mention of the
gems. He did, though, say that the monsters in the towers get harder
with each visit. I'm sure that'll come in handy, given the way I
tend to screw up when I'm doing these puzzles. And we're going to
have to go back into at least one of the towers anyway. Since the
old guy said he went to the Blue Tower first, that's where I went
first as well. It's not a hard maze, at least not at this point.
That may change next time around. In the Blue tower is the green
gem. Fortunately, that's the next tower to deal with.
There's an inn on the first level of
the Green Tower because there are no towns nearby. Of course, it
costs 150 gold to use said inn, which is the most expensive one thus
far in the game And the guy running the place says he gets repeat
customers, too. I keep forgetting how dumb the NPCs in these games
can be sometimes, especially this game. There's a red gem, a ruby,
in this tower, but it's broken, so we're going to have to go all the
damned way back to Medan to fix that little problem.
In the meantime, though, there's the
Red Tower and the town of Ruan. Ruan's a small town, without a lot
of services. At least the inn there only costs ten gold. And
there's a save point as well. Good thing, too, because we're gonna
need it, since I keep getting killed and have to revive everyone.
There's a blue gem in here, which we get to find on the way to
resolving a plot point for the town. There's this ghost that's taken
over the Red Tower from a Water Fairy, who provides Ruan with water.
The ghost has turned the water into a poison swamp, and put one in
the basement of the tower, too, to protect the treasure there. Beat
the ghost and all that gets taken care of.
Along the way, there have been
pedestals for the gems that I have not yet been able to use. I
figure I'll be able to figure that out by going back to Medan for the
Ruby, which we'll find in the Mine there.
Since we've got two out of the three
gems collected and can save at Ruan, I'll save that for next time, in
Three Towers Part B. See you then, folks.
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