Well, I got this right pretty much in
one go before I really even knew the original version of Final
Fantasy II was for the NES rather than the version of Final Fantasy
IV we got on the SNES, so I may as well get on with this.
But that's been a good fifteen years,
anyway, and I've got access to Let's Plays and the like to aid my
memory. Thing of it is, given the way I tend to operate, if I'd have
let my good intentions get the better of me, I'd have let this go for
a week and a half before getting to it, and it would have been mostly
for procrastination rather than for want of time to actually do this.
I'm a little short on the latter, too, but not so much that it would
be a valid excuse for terribly long, so I may as well just get on
with this.
So, anyway, the basic story here, as I
remember it, is that Josef joined the party in Final Fantasy II to
help them get something called the Goddess Bell, a key item they
needed to get into a place called Kas'ion Castle to retrieve a pair
of other key items, Egil's Torch and the Sunfire. While the party
does get what they need, Josef ultimately sacrifices himself to give
the others a chance to escape from a trap set by the enemy. Granted,
it's a little more complex than that, but I'd rather not type all
that up, and I'm sure it would be a little long to read as well.
The version we have to piece together
here is a little more fleshed out than what I put here, but not by
terribly much. Putting it all together really isn't as difficult as
I'd remembered, as the first three parts, about how Josef joined the
party to help them beat the adamantoise and retrieve the Goddess Bell
before getting killed by the trap are in a fairly obvious order. The
difficulty is in picking the ending. There's one that says the
party's only human because they couldn't face the shame of telling
his daughter about how he'd died for them and another about how Josef
was a true hero for having given his life to help save the world. I
usually go for the “hero” ending, mostly because I can never
remember if it has much bearing on the outcome of the rest of the
game.
The game pretty much has Ramuh tell
Vivi and Zidane that Dagger would have gotten her ability to summon
back either way because it was what she truly wanted and that the
ending of his little story really change that much. He also asks
that they help him protect her going forward. With that, it's time
to move on and get to Lindblum.
There's a cutscene here
where the party sees the Red Rose headed straight for Lindblum and
start blasting the crap out of it with cannons while beaming Black
Mages into the castle. Zidane tells Dagger that if this is like
Cleyra, the queen's about to use summon magic on the place to royally
fuck it up. Unfortunately, he's right, and the place is a complete
mess when they get there. Dagger and Zidane ask Vivi to stay behind
while they go check the damage. At first, he wants to go with them,
but it doesn't take much to persuade him that it's too dangerous this
time. There's also some Alexadrian soldiers running around. The one
I mistakenly talked to asked if we were going to fight them or not
and said that resistance would only lead to death. Kind of the
standard we are the Borg
sort of thing.
But since I was kind of
rushing this as a result of doing this my usual way, I decided to
save both before and after the cutscene so I could go back and have a
better look at it. So, that's where we'll start off next time.
Until then, stay safe, have fun, keep gaming, and DFTBA!
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