No cute song or movie references this
time.
The random passing thoughts and weird ideas of Jesse Shearer. Content will range from essays to observations to art, and just about anything one can think of to put in a blog.
Wednesday, December 30, 2015
Tuesday, December 29, 2015
Sonic 'Toons And Me: Part Two: Saturday Morning and Early Archie Comics
This would be my era, and takes place
between 1993 and 1996.
Monday, December 28, 2015
A MST3K Memory
Or perhaps more accurately, a memory of
writing Mystery Science Theater fan fiction.
Thursday, December 24, 2015
Monday, December 21, 2015
The Process
Sometimes I think I put too much effort
into this.
Wednesday, December 16, 2015
Final Fantasy Tonight: December 15, 2015
Well, I guess I'll be getting back to
Final Fantasy VIII soon.
Friday, December 11, 2015
Sunday, December 6, 2015
TEXT PLAY: Final Fantasy: Mystic Quest (Square, SNES, 1992): Issue #023: Epilogue: A Few Final Thoughts
Well, may as well get this knocked out
and on with other things.
Friday, December 4, 2015
TEXT PLAY: Final Fantasy: Mystic Quest (Square, SNES, 1992): Issue #022: Well Crap... Again...
At least this isn't the kind of “well
crap” I was saying at about this point in the Lufia Text Play.
Wednesday, December 2, 2015
TEXT PLAY: Final Fantasy: Mystic Quest (Square, SNES, 1992): Issue #021: Boss Rush, Part Two
I think this boss rush is more about
level grinding than it is about the endurance test.
Sunday, November 29, 2015
So Maybe I'm Just Not Thinking
That's not a good thing, given the
nature of the blogs, vlogs, and streams I do.
Labels:
Capcom,
Final Fantasy,
gaming,
Ghostbusters,
ideas,
Mega Man,
news,
Resident Evil,
Square,
thoughts,
video games
TEXT PLAY: Final Fantasy: Mystic Quest (Square, SNES, 1992): Issue #020: Boss Rush, Part One
The end of this game is probably going
to be in three parts mostly because I'm going to be lazy about it.
Friday, November 27, 2015
Wednesday, November 18, 2015
TEXT PLAY: Final Fantasy: Mystic Quest (Square, SNES, 1992): Issue #017: Heywood J. Ablomie
Well, the last of our weapons and
spells are collected, and the last of the crystals we know of is
relit now.
Monday, November 16, 2015
Sunday, November 15, 2015
TEXT PLAY: Final Fantasy: Mystic Quest (Square, SNES, 1992): Issue #016: Chicago
Well, it is a Windy City, after all.
Wednesday, November 11, 2015
Tuesday, November 10, 2015
TEXT PLAY: Final Fantasy: Mystic Quest (Square, SNES, 1992): Issue #015: Painfully Dull
Who'd have thought that climbing a tree
with a girl would be this dull?
Monday, November 9, 2015
Might Be A Warm Winter
It's kinda warm for this time of
year...
Thursday, November 5, 2015
Monday, November 2, 2015
TEXT PLAY: Final Fantasy: Mystic Quest (Square, SNES, 1992): Issue #013: The Dumbass Brigade
You know, I may have said at some point
that this game was liable to give noobs the wrong idea about the
series it was titled after.
Sunday, November 1, 2015
My Favorite Halloween
This may have been the last year I went
trick-or-treating.
Saturday, October 31, 2015
A Less Ambitious Start
Well, I guess I’ll have another go at my “Movie Shelf”
project.
A Quick Happy Halloween!
Well, it’s Halloween, so I guess there’s going to be spooks
about.
Thursday, October 29, 2015
TEXT PLAY: Final Fantasy: Mystic Quest (Square, SNES, 1992): Issue #012: Cap Page Board
At least I can keep my title
references consistent, anyway...
Monday, October 26, 2015
TEXT PLAY: Final Fantasy: Mystic Quest (Square, SNES, 1992): Issue #011: Glitter Dome
Home to one of the largest Caption
Gallery archives on the World Wide Web and Side
Man's Famous Hot Wings.
Saturday, October 24, 2015
A Rough Year For Cars
Well, more like a rough few months for
cars in my family, but still kind of tough, either way.
Thursday, October 22, 2015
Sunday, October 18, 2015
Using The Little Grill
So, back in 2014, I did this blog post, and now I figure I may as well show the finished product in use.
Labels:
cooking,
food porn,
fun stuff,
grill,
junk and stuff
Wednesday, October 14, 2015
TEXT PLAY: Final Fantasy VIII (SquareSoft, 1999; Playstation): Issue #037: Something, Anyway...
OK, so it's been two months since I've
done an issue of this. Good money is you want to know what I've got
to show for it.
Labels:
1999,
DFTBA,
Final Fantasy,
Final Fantasy VIII,
PlayStation,
RPG,
Sony,
Square,
Text Play,
video games
Monday, October 12, 2015
Saturday, October 10, 2015
TEXT PLAY: Final Fantasy: Mystic Quest (Square, SNES, 1992): Issue #008: Rampage!
Five battlefields at once? I must have
been nuts going into this!
Friday, October 9, 2015
State of the Blog: October 9, 2015
Time for a bit of an update, I guess.
Wednesday, September 30, 2015
Monday, September 28, 2015
TEXT PLAY: Final Fantasy: Mystic Quest (Square, SNES, 1992): Issue #006: Sioux Falls Basin
It's not often I get to use the name of
my home town as a reference in one of these things.
Sunday, September 27, 2015
Finishing Off Notebooks
So I'm about to have one less old
notebook around.
Wednesday, September 23, 2015
TEXT PLAY: Final Fantasy: Mystic Quest (Square, SNES, 1992): Issue #005: Puppy Wylls
Before we get on with what we gotta get
on with here, some other stuff.
Sunday, September 20, 2015
Sonic 'Toons And Me: Part One: Introduction
This is one of those things that's been
on my mind more than it should be of late, so I may as well try to do
something with it.
TEXT PLAY: Final Fantasy: Mystic Quest (Square, SNES, 1992): Issue #004: Dawning of the Age of Aquariua
Or: The Chapter In Which Ben Sits On
His Ass And Makes Phoebe Do All The Work
Saturday, September 19, 2015
J. Michael Shearer's Theater: Spams of Weirdness
It's been awhile since I've had a post this big to make here. I'm really not sure how well it'll work out, but here we are, I guess.
I'd intended to have this done before my birthday, but due to life going on an other things, that didn't quite work out as expected. Plus, it kind of left me feeling like I needed to rush the ending, which explains why it's kind of messed up.
There are a couple relevant links towards the very end. They're not terribly critical, but they will make the experience a little better, I hope. The actual finished product is below the jump:
I'd intended to have this done before my birthday, but due to life going on an other things, that didn't quite work out as expected. Plus, it kind of left me feeling like I needed to rush the ending, which explains why it's kind of messed up.
There are a couple relevant links towards the very end. They're not terribly critical, but they will make the experience a little better, I hope. The actual finished product is below the jump:
Tuesday, September 15, 2015
TEXT PLAY: Final Fantasy: Mystic Quest (Square, SNES, 1992): Issue #003 The Boner Dungeon
Because Tristam's kind of a dick...
Monday, September 14, 2015
TEXT PLAY: Final Fantasy: Mystic Quest (Square, SNES, 1992): Issue #002: Wanna Battle?
Hey, look, man, if I'm gonna be playing
this game, I'd think I'd be allowed at least a few Ch!pz
references along the way.
Sunday, September 13, 2015
Something Not Video Games
Seems like just about everything I've
been putting up here lately is video game related.
Wednesday, September 9, 2015
TEXT PLAY: Final Fantasy: Mystic Quest (Square, SNES, 1992): Issue #001: Leveling The Forrest
Well, we'll be able to eventually,
anyway.
TEXT PLAY: Final Fantasy: Mystic Quest (Square, SNES, 1992): Issue #000: An Underrated Game
Well, since I kind of need to get away
from my main Text Play for awhile and need to do something, why not
do this game?
Sunday, September 6, 2015
Final Fantasy This Morning: September 6, 2015
I'm seriously considering giving up on
my Text Play of Final Fantasy VIII.
Sunday, August 30, 2015
TEXT PLAY: Final Fantasy VI (Super Nintendo, Square, 1994): Issue #057: The End
Took me long enough, didn't it?
Thursday, August 20, 2015
A Rainy Few Days...
We needed the rain, of course, but I'm
not so sure if three inches at once does us much good, either...
Monday, August 17, 2015
TEXT PLAY: Final Fantasy VI (Super Nintendo, Square, 1994): Issue #056: Kefka's Tower, Part Six: The End, Part Three
This is going to cover multiple
attempts, just for the sake of convenience for all of us.
Sunday, August 16, 2015
Wednesday, August 12, 2015
Lack of Shows...
So, I haven't exactly been keeping my
regular broadcast schedule lately...
Thursday, August 6, 2015
TEXT PLAY: Final Fantasy VIII (SquareSoft, 1999; Playstation): Issue #036: More Looking Around
It's been a busy couple weeks, and now
I remember why I've been putting this off...
Labels:
1999,
DFTBA,
Final Fantasy,
Final Fantasy VIII,
PlayStation,
RPG,
Sony,
Square,
Text Play,
video games
Saturday, August 1, 2015
Using Pencils Instead...
Turns out I didn't quite have all my
stuff ready when I went to do my laundry tonight.
Thursday, July 30, 2015
Wiped Out
In more ways than one, I'm afraid.
Tuesday, July 28, 2015
The JMShearer Show: Updates and Boy Scouts
It's been a rough week, but here's the show all the same...
Wednesday, July 22, 2015
Tuesday, July 21, 2015
Plans In Flux
I'm beginning to get a picture of how some of my plans might be changing in the near future.
Monday, July 20, 2015
Not Going Anywhere Soon
That's bad, and good, for a lot of reasons.
Labels:
car crash,
concerns,
depression,
mental health,
money,
stress,
traffic,
work,
worries
Sunday, July 19, 2015
In A Bad Place Right Now
Needless to say, most of my side projects are going to be on
hold for awhile, at least.
Labels:
auto wreck,
car crash,
car trouble,
mental health,
money,
stress,
traffic,
work,
worries
Saturday, July 18, 2015
Hot Weather
I guess the temperatures we're getting
are normal.
Wednesday, July 15, 2015
TEXT PLAY: Final Fantasy VIII (SquareSoft, 1999; Playstation): Issue #035: The Future, Circa 1987...
Seriously, that's how Eshtar looks, now
that I'm getting a chance to look around some as Squall...
Labels:
1999,
DFTBA,
Final Fantasy,
Final Fantasy VIII,
PlayStation,
RPG,
Sony,
Square,
Text Play,
video games
Tuesday, July 14, 2015
The JMShearer Show: Aimless Rambling
So, I guess there's interest in the
recorded version of this.
Just Plain Tired
And unfortunately, not the kind that
getting the proper amount of sleep can cure.
Saturday, July 11, 2015
Something To Post
There's not going to be much to this,
I'm afraid.
Saturday, July 4, 2015
Friday, July 3, 2015
FRIDAY NIGHT SPECIAL: El Sabroso Original Blazin' Hot Nacho Cheese Spicy Nacho Cheese Tortilla Chips
Well, I shouldn't really be buying junk
food out of vending machines right now, if only because I don't have
the money for it.
Sunday, June 28, 2015
Friday, June 26, 2015
TEXT PLAY: Final Fantasy VI (Super Nintendo, Square, 1994): Issue #055: Kefka's Tower, Part Five: The End, Part Two
Why do I not remember this being quite
so tricky?
Tuesday, June 23, 2015
TEXT PLAY: Final Fantasy VI (Super Nintendo, Square, 1994): Issue #054: Kefka's Tower, Part Four: The End, Part One
This is going to be a short one by way
of a different sort of necessity than before.
Doug Winger Has Left The Building
I just knew the name, folks...
Monday, June 22, 2015
Final Fantasy This Morning for June 22, 2015: Inspiration, Kinda
Here's a little plan for the future.
TEXT PLAY: Final Fantasy VIII (SquareSoft, 1999; Playstation): Issue #034: My Head Hurts...
The hell's going on here, anyway...?
Labels:
1999,
DFTBA,
Final Fantasy,
Final Fantasy VIII,
PlayStation,
RPG,
Sony,
Square,
Text Play,
video games
Monday, June 15, 2015
TEXT PLAY: Final Fantasy VI (Super Nintendo, Square, 1994): Issue #053: Kefka's Tower Part Three: Lost In Kefka's Tower
So lost, in fact, that I can't even
keep the issue numbers straight!
Labels:
1994,
DFTBA,
Final Fantasy,
Final Fantasy VI,
PlayStation,
RPG,
Sony,
Square,
Text Play,
video games
Sunday, June 14, 2015
Late Starts
They really seem to be my thing, and
that's not good.
Friday, June 12, 2015
Final Fantasy Tonight for 6/11/2015: Just About...
I just about made it to the last save
point in Final Fantasy VI.
Thursday, June 11, 2015
The JMShearer Show: Education And Stuff
Forgot to share this week's show here.
TEXT PLAY: Final Fantasy VIII (SquareSoft, 1999; Playstation): Issue #033: Tomorrowland
Went to Disney's Florida park when I
was a kid, probably won't make it to the movie...
Labels:
1999,
DFTBA,
Final Fantasy,
Final Fantasy VIII,
PlayStation,
RPG,
Sony,
Square,
Text Play,
video games
Wednesday, June 10, 2015
TEXT PLAY: Final Fantasy VI (Super Nintendo, Square, 1994): Issue #051: Kefka's Tower, Part Two
Well, after having put it off for far
longer than I'd intended, I've at least made some progress, anyway...
Tuesday, June 9, 2015
A Few Thoughts On Continuing Education
This is one of those things I've kind
of got mixed feelings about.
Saturday, June 6, 2015
Unproductive Insomnia
So, here I am, up way too late, feeling
like I've wasted my evening and night.
Tuesday, June 2, 2015
The JMShearer Show: Running A Little Late
The link to the show's below the jump.
Monday, June 1, 2015
TEXT PLAY: Final Fantasy VIII (SquareSoft, 1999; Playstation): Issue #032: OK, I Think I'm Back Now...
Before I get on with the game, I'd
better briefly explain where I've been lately.
Labels:
1999,
DFTBA,
Final Fantasy,
Final Fantasy VIII,
PlayStation,
RPG,
Sony,
Square,
Text Play,
video games
Friday, May 29, 2015
Goodbye, Laundromat...
Well, I guess I should have seen this
coming for awhile now.
Tuesday, May 26, 2015
Mixlr Podcast: Construction Update: Almost Called It
Got some good news this week, folks.
Sharp Spikes
This is something that I find a bit
odd, really.
Monday, May 18, 2015
Two Reasons Why: My Gaming Break
There's more than two, but these are
two of the bigger ones.
Labels:
Final Fantasy,
gaming,
ideas,
Mana,
music,
thoughts,
video games,
writing
Thursday, May 14, 2015
A Partial Hiatus
I need to step away from some things
for awhile, and this is one of them.
Tuesday, May 12, 2015
Mixlr Podcast: The JMShearer Show: Construction Update #2
Gonna try sharing this here, though I don't know how well it'll work out.
Friday, May 8, 2015
Final Fantasy This Morning: May 8, 2015
Just about got the construction issues sorted out.
Labels:
construction,
Final Fantasy,
gaming,
ideas,
Projects,
writing
Tuesday, May 5, 2015
Maybe Tomorrow…
So my show didn’t go on quite as planned tonight.
Monday, May 4, 2015
Show Or No Show?
I’m not sure if I’ll be doing my podcast this week.
Sunday, May 3, 2015
TEXT PLAY: Final Fantasy VIII (SquareSoft, 1999; Playstation): Issue #031: Moving Right Along, Then...
Well, at least this game is interesting
when things are happening.
Labels:
1999,
DFTBA,
Final Fantasy,
Final Fantasy VIII,
PlayStation,
RPG,
Sony,
Square,
Text Play,
video games
Final Fantasy Tonight: May 1, 2015
I've been stalling and delaying a lot
lately without any real excuse when it comes to my Text Plays, but
that's about to change.
Tuesday, April 28, 2015
Tuesday, April 21, 2015
TEXT PLAY: Final Fantasy VIII (SquareSoft, 1999; Playstation): Issue #030: Clumsy-Ass Exposition Drop
Well, that was harder than it needed to
be...
Labels:
1999,
DFTBA,
Final Fantasy,
Final Fantasy VIII,
PlayStation,
RPG,
Sony,
Square,
Text Play,
video games
Final Fantasy This Morning: Tuesday April 21, 2015
Is it possible for one to have too much
real life going on?
Thursday, April 9, 2015
MOVIE REVIEW: CHAPPiE
Question: What do you get when you
combine Short Circuit with Robocop and the intent to take the results
seriously?
Wednesday, April 8, 2015
TEXT PLAY: Final Fantasy VI (Super Nintendo, Square, 1994): Issue #051: Kefka's Tower, Part One
I'm not quite where I said I'd be
before I started the final dungeon, but I've been at this game for
long enough, I think, so I may as well just get on with ending it.
Labels:
1994,
DFTBA,
Final Fantasy,
Final Fantasy VI,
PlayStation,
RPG,
Sony,
Square,
Text Play,
video games
Tuesday, April 7, 2015
Coupon Encounters: McDonald's McCafe Coffee Home Brew
At first, I was going to do this as a
video, but the more I thought about it, the more I came to realize
there was no way I could make it work out and still have something
really worth sharing. So, I'll just do this as a written piece, like
I always do.
Sunday, April 5, 2015
Still At It, Kinda...
I haven't completely given this up yet.
Thursday, March 19, 2015
Wednesday, March 18, 2015
Text Play: Final Fantasy VIII #028.5: Video Interlude #2
Time for another video update in this series.
Labels:
1999,
DFTBA,
Final Fantasy,
Final Fantasy VIII,
PlayStation,
RPG,
Sony,
Square,
Text Play,
video games
Wondering What The Hell I'm Doing
I sure feel like I'm wasting a hell of
a lot of time lately, and I'm not sure why.
Sunday, March 15, 2015
TEXT PLAY: Final Fantasy VI (Super Nintendo, Square, 1994): Issue #050: Just Runnin' Around...
And maybe a game-specific update or
two.
Labels:
1994,
DFTBA,
Final Fantasy,
Final Fantasy VI,
PlayStation,
RPG,
Sony,
Square,
Text Play,
video games
Friday, March 13, 2015
Final Fantasy Tonight: March 13, 2015
I've got half a mind to just get on
with some of this stuff...
Tuesday, March 10, 2015
TEXT PLAY: Final Fantasy VIII (SquareSoft, 1999; Playstation): Issue #028: Half-Way Point
Well, I'm officially halfway through
this game, and I'm starting to think that maybe it's not as bad as
I've been lead to believe.
Labels:
1999,
DFTBA,
Final Fantasy,
Final Fantasy VIII,
PlayStation,
RPG,
Sony,
Square,
Text Play,
video games
Thursday, February 26, 2015
TEXT PLAY: Final Fantasy VIII (SquareSoft, 1999; Playstation): Issue #027: There's A Bear In My Garden
OK, so beating Cerberus wasn't so hard
to beat, once I figured out how to do it.
Labels:
1999,
DFTBA,
Final Fantasy,
Final Fantasy VIII,
PlayStation,
RPG,
Sony,
Square,
Text Play,
video games
Wednesday, February 25, 2015
TEXT PLAY: Final Fantasy VI (Super Nintendo, Square, 1994): Issue #049: Long Downward Spyro
You know, I'm just about out of game
here...
Labels:
1994,
DFTBA,
Final Fantasy,
Final Fantasy VI,
PlayStation,
RPG,
Sony,
Square,
Text Play,
video games
Tuesday, February 24, 2015
A Childhood Memory: Blue Cream Soda
This is one of those “swear to god
it's true” sort of things.
Monday, February 9, 2015
TEXT PLAY: Final Fantasy VI (Super Nintendo, Square, 1994): Issue #047: Dragon Hunter
OK, so what the hell am I doing,
anyway?
Labels:
1999,
DFTBA,
Final Fantasy,
Final Fantasy VIII,
PlayStation,
RPG,
Sony,
Square,
Text Play,
video games
Friday, February 6, 2015
TEXT PLAY: Final Fantasy VIII (SquareSoft, 1999; Playstation): Issue #026: Fifty-Three Steps To A New Guardian Force
And, sadly, this is a “part one”
sort of things, folks.
Labels:
1999,
DFTBA,
Final Fantasy,
Final Fantasy VIII,
PlayStation,
RPG,
Sony,
Square,
Text Play,
video games
Thursday, February 5, 2015
TEXT PLAY: Final Fantasy VI (Super Nintendo, Square, 1994): Issue #046: Dinosaur Hunter
This bit went from really hard to
really easy all because of something that might have saved me an hour
of play time and a few needless wipeouts if I'd thought of it sooner.
Wednesday, February 4, 2015
Final Fantasy Tonight: February 4, 2015
Man, the original version of Final
Fantasy IV must have been hard.
Monday, February 2, 2015
Tuesday, January 27, 2015
A Few Thoughts On: ABC's Galavant
So, that was only the end of the first
season?
Wednesday, January 21, 2015
Of Course There Are Games...
Granted, it's not unheard of, but
still...
Saturday, January 17, 2015
Final Fantasy Tonight: January 17, 2015
I wonder which version of Final
Fantasy 4 the Chronicles version is based on...?
Tuesday, January 13, 2015
TEXT PLAY: Final Fantasy VIII (SquareSoft, 1999; Playstation): Issue #024: Squall Leonhart in When Gardens Attack!
I had originally intended to have this
be a shorter article than it will be, and the title based on my newly
developed update series.
Labels:
1999,
DFTBA,
Final Fantasy,
Final Fantasy VIII,
PlayStation,
RPG,
Sony,
Square,
Text Play,
video games
Monday, January 12, 2015
Monday, January 5, 2015
TEXT PLAY: Final Fantasy VIII (SquareSoft, 1999; Playstation): Issue #023: So Shumi...
It's been awhile since I've done this,
hasn't it?
Labels:
1999,
DFTBA,
Final Fantasy,
Final Fantasy VIII,
PlayStation,
RPG,
Sony,
Square,
Text Play,
video games
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