Saturday, September 9, 2017

TEXT PLAY: Secret of Mana (Squaresoft; SNES, 1993): Issue #001: Batface and Super Gai

I was going to go for a more political joke in the title, but between what I've been doing in the FF9 playthrough and what I'll get to in a minute, I'm sure there's enough of that around here.

So, I guess the place to start is with the story, which is given something like the opening crawl seen in the Star Wars movies. It's pretty much like I said last time, in that it tells us about how there was the ancient civilization that used the power of Mana to take over the world, only to ultimately destroy most of it before a hero came to take out their super fortress, which is a word I couldn't seem to spell before. By the time it was all over, the gods and their Mana had faded to almost nothing.

Thing is, though, the last lines of the opening story seem especially relevant in today's world: “...But time is a river, and history repeats.” Gonna go Winston near the end of the original Ghostbusters movie, and suggest that maybe history is indeed repeating itself, based on the way things seem to be going at present.

After the opening bit of story and a nice bit of Mode 7 flying over a part of the map, we see three young boys, most likely in their early teens, trying to cross a log bridge over a waterfall in search of some sort of treasure or something. Two of them, officially named Anthony and Timothy, seem to be able to do it with no trouble, but the hero, who we get to name, seems to have about as much luck as I would. After a bit of explanation of there being ghosts and shiny things, and a little teasing, the hero takes an accidental dive off the bridge and lands squarely on his noggin with no way back up to the bridge. One would think such a spill would kill a guy, but if that were the case, we'd be without a game.

Since this is indeed a game where we get to name the hero, I do what I normally do in this situation and name him after myself. Kinda like I did in Legend of Mana. But since Jesse's stuck at the bottom of the waterfall and can't get back to the village the way he came, he's got to find another way. As he explores, he comes across a sword in a stone.

The sword calls to him, asking to be pulled from the stone it's in, which is handy, because Jesse needs something to cut through the weeds with to get back to town. When the sword is removed, there's a bright light, which gives our hero a vision of a guy who tries to tell him something about the sword. I'm thinking it's supposed to be something about his destiny and being the chosen one and all that, but all we get is a fragmented message.

On the way back to town, Jesse runs into one of the series's more iconic monsters, the Rabbite, which is meant to be a take on rabbits, only ones that will eat your face. He says that he's surprised to see them in the woods, but I must wonder why. Are there normally not such creatures there, for some reason?

Back in town, the villagers are all worried that something's going to happen, and there's this guy in the pub who kind of looks like the ghost Jesse saw by the waterfall. Turns out, though, that the village elder wants to have a word with the hero, as Timothy and Anthony told him what happened when they got back. The elder freaks out when he sees the sword Jesse's got, as luck would have it, it's the real live Mana Sword, or at least it was, before it got rusted all to hell. With that revelation, the bigger of the hero's companions starts pounding on him, blaming him for the wave of monster attacks and being upset that some “outsider” has pulled the sword and brought doom on the village.

Just at that moment, an earthquake strikes, causing the hero and his friend to fall into a cavern with the first boss of the game, the Mantis Ant. Since the hero has a sword, his buddy tells him to kick it's ass and get them out. The guy from the pub offers words of encouragement during the fight.

Funny thing here. When I first decided I was going to do this, I found my cart and started a new game to remind myself of how things worked. Had a lot of luck with getting item drops on the way to town and managed to beat the Mantis Ant with no real trouble. When I came back to start a game to actually write about, my luck wasn't quite so good. Didn't get any item drops, and must have gotten my ass kicked a half-dozen times before getting a lucky shot to kill the boss.

Either way, once the fight's over, the guy from the pub explains that Jesse really is the hero, and he's going to have to be the one to restore the sword and save the world, even if he's too young and happened to pull the sword early. He also introduces himself as Jema and says to meet him at a place called the Water Palace later so they can consult somebody called Luka.

Before the hero can leave, though, the elder and the other villagers bannish the hero, telling him to not return. This will be remedied by the end of the game, but for now, it's one of a few places we won't be able to go back to once we leave.

The elder's last story to the hero is a bit about how the hero's mother brought him to the village as a baby and then disappeared, leaving the baby in the care of the elder, who didn't want to give him up, but must because of the new danger.

Before I go, there's the first helemt of the game to be bought and equippeed before leaving. Also, it's a good idea to pick up some candy to restore health and some medical herbs to cure poison. I was going to go to the Water Palace but then remembered that the save system in this game is kind of like the one in the original Final Fantasy, in that it happens at the Inn in villages. There's one in this village, called Potos, so I took advantage and called it a night in that regard. The good news is that one doesn't necessarily have to buy a night at the inn to save in this game.

This is gonna be a slow start, and maybe even a long playthrough. Not sure how far I'll make it, but I'm going to at least try to finish the game, like I always do with these things.

On a final note, the title of this issue. The hero's friends at the beginning reminded me of something I saw in a recent episode of a YouTube series called Gamer Poop. It was a Skyrim episode, and had a section where a random guy killed a thief and then joined up with a pair of custom characters meant to parody Superman and Batman. I don't know if the rest of the game will remind me of more of this episode, but the part I was referencing this time starts here and lasts about thirty seconds or so.


Anyway, time to call this part a night, too, and get a little sleep. Until next time, stay safe, have fun, keep gaming, and DFTBA!

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