It looks like I was wrong on a lot of
counts last time.
First of all, it wasn't as long an
issue as I thought it would be. And then, when I said I didn't think
there was an items shop in Odel, I had my doubts about how likely
that really was. Turns out it's just on the castle side of the moat
that runs through town. It's not in an obvious spot, which made it a
little difficult to find. But it does prove that items shops in
games like this are like Wal-Marts in the real world, or at least in
the US. These days, a place has got to be pretty damned small to not
have its own Wal-Mart, which is actually kind of sad when you think
about it.
And then there's the matter of actually
getting to Arus. You'd think getting through would be nice and easy
now that I know where to go and the bridge is fixed. That's what I
was thinking, too. Turns out, though, it's a real search to figure
this damned thing out. At first, it seems like the bridge that Piron
and his buddy fixed is kind of like a road that at least used to be
up by the airport in my town. The city put this road in there, back
in the 70s, I think, as kind of an express route to the airport.
Partway through building it, there was a public vote, as I
understand, that wound up canceling the project. The “Road to
Nowhere”, as we called it, was there for a good 30 years, before
they took it out back in the late 90s or early 2000s, but it's been
awhile since I've thought to look for the old useless road by the
airport.
Of course, the bridge isn't that
useless, but the route through this cave isn't as obvious as I'd
remembered, either. It's kind of a twisting path that goes down a
level in the cave from where we've been. It's not a long trip,
distancewise, once we figure out where to go. There's a turnout with
some treasure chests in it about halfway to the path that leads to
the basement level of the cave What makes it long is all the random
battles against monsters that can use a lot of the same spells we
can. These guys can really dish the shit out. I wound up losing
party members, but was lucky enough to keep finding just enough
reviving potions to bring them back, which really kind of sucks.
Making matters worse is that on the bottom floor of this place is a
door with a magic seal on it that only Lufia can open. There's a
cutscene where everybody else tries it first, of course. Once that's
taken care of, it's an easy enough trip back out on the other side.
And better yet, Arus is really not that
far away from the cave. At least that wasn't so hard. The townsfolk
compliment Lufia on her magic skills, and she runs around in a local
field of her favorite flowers. The townsfolk also tell us that we've
just missed the guy we're looking for, and that he's in a place
called the Tower of Grief. Like we haven't had enough of that
lately. Might as well go looking there for him. But not right now,
since it's time for a break from playing so I can do other things.
So, we'll pick up with this next time,
when we go to the Charlie Brown Tower.
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