Not so much Gilligan as a labyrinth.
About the only thing missing here was a
Minotaur, and that's coming up, I'm sure. They always seem to be.
The biggest problem was finding my way
to the bottom of Loire Cave, and once I put a little thought into it,
it was fairly obvious. There was even a trap I had to fall into to
find Brandt. And that was easy enough to find, because it's right by
a chest with some minor treasure in it that I was going to get
anyway.
When we finally do find Brandt, he
tells us that he got stuck looking for the same Alumina we're after
and tells us that since we're getting him out, he'll help us find it.
He says there's one piece in the cave we're in, two in Ulupp, and
one in Elba. Then Jerin uses her Escape spell to get everybody out
of the cave, and Brandt says he's going to meet up with his
girlfriend in Marse.
Since finding Brandt didn't take as
long as I'd feared it might, I also went after the rest of the
Alumina. The monsters in these caves aren't so bad, really. The
worst one is something called a Red Core, which looks like an ice
cube with like a cherry or a raspberry in it. It can't attack for
shit, but it's got really high defense and tends to run away more
than attack. I did manage to kill one, though, and got a ton of XP
for it.
The worst part of those caves is
navigating around to where you need to be. I think I got everything
I need, though, so I decided I'd just go back to Marse and see where
I need to go next.
That means finding Brandt at the shrine
with his girlfriend. She's happy we saved him, he says the king of
Herat has been hoarding Alumina, so that's where we need to go to
find the rest of what we need. Since that's going to be a journey in
and of itself, up a river west of town, I'll just stop here for now
and pick this up next time, in Kingdom
Herats.
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