And once again, it's been three weeks
since I've done this. I really need to get my act together on this
thing. I'd hoped to have this game long since done by now.
But anyway, on to the game...
I knew going in that this was going to
be difficult. And the part that really sucks is that I lost my
strategy guide when my hard drive crashed a while back, which really
didn't help.
Another thing that ain't really helping
me any is that I seem to have this way of trying to do them so late
at night. Gotta learn to stop that. But that's for another sort of
entry.
So, anyway, the return trip through the
North Tower. This may wind up taking a few entries to get through.
Kinda like all that business at Auria earlier in the game, but for
different reasons. This time, it may be more because I get
frustrated with the disappearing walls maze that most of this tower
seems to be. Not that I really mind the challenge, to be honest. I
like challenging games. It's just that this part of the game seems
to have taken that challenge a notch too far, and it only gets worse
from here.
Now, I think this time around, I
managed to make it to the third floor before I decided it would be
best for both me and my equipment if I gave it up for the night and
just write an entry about it before heading off to bed.
The thing about the various levels of
this maze is that it's pretty much a matter of memorizing what you
can while the walls are visible and just feeling your way through the
rest. It worked pretty good on the first two floors, but got a
little tricky on the third. There's a part near the bottom wall of
the maze where there are three of the green switches that make the
walls invisible surrounding one of the red ones that bring them back.
I think I've just about figured out how I'm supposed to get through
that part, but since I wound up accidentally falling out the floor's
escape hatch, I didn't quite get through it before I decided that
maybe it was time to call it a night.
Perhaps I should explain about the
escape hatches in this tower. Each floor, except for the last, I'm
assuming, has a door in it that leads back to the dreamworld map.
It's a nice quick way out when the dungeon is done or if you need to
build up some more supplies, like I often do.
So, when I wound up accidentally using
the one on the third floor, I just went back to the town, stocked up
on what I could, and saved. Now that I've been away from the game
for a little while, I can think of one more thing I need to check the
Item Shop for before I go back in. It's an item called “Charm”,
which takes the “Curse” status ailment off characters who might
wind up getting it. I don't really need that item, in particular,
since Nina's Heal spell seems to take it off just fine, too. It's
just that it's on my “nice to have” list.
But getting that is something for next
time, in North Tower, Part Tres. Until then, it's sleepy time for
me. Wish me luck in getting it out in less than three weeks, folks.
See you then, everybody.
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