So, not anything like a
similarly-titled Dire Straits
song, but the title still works.
As the title suggests, this time
around, I finally get on with beating Garland's ass. I think I
mentioned before that Garland was a knight from Corneria who went
rouge and kidnapped the princess. The king gives us the fairly
simple mission of going to a place called the Temple of Chaos to get
the princess back and kill Garland in the process.
I say fairly simple because at this
point in the game, the monsters can still do a number on the party.
That will change quickly since I'm playing on the Easy Mode that
Origins came with, but for now, getting through this is still a
little tricky.
Another thing that keeps this from
being a matter of simply going into the temple and kicking the crap
out of Garland is that there are treasure rooms that need to be
looted as well. One has a leather cap that I gave to my fighter, the
other has a tent and a potion to restore some HP. All of these
things will come in handy here in some way. It would be smart to use
the tent to refill the party's health, at least; one can never have
too many potions; and I've already said what I did with the helmet.
Along the way, I got my party up to
level four, which made doing Garland in a little easier. It still
took three rounds to do it, however. With Garland gone, the princess
takes the party back to Corneria, where the king declares that the
party is indeed that of the Light Warriors and has the bridge to the
mainland rebuilt so that we can cross and begin the game proper. But
that's for next time, because I'd like to do more justice to one of
the most iconic pieces of video game music ever.
I should note at this point that I'm
doing a second playthrough of this game concurrent with this one,
only with four monks instead of the essentially default party I'm
using now. Since, to the best of my knowledge, the story is
essentially the same no matter the party makeup, I won't be writing
about the other playthrough unless I've got something worthy of
mention. The reason I'm doing this is because, in the course of
doing the initial research for Issue
#1, I read something that suggested that a party of four ninjas
can pretty much beat Chaos in two rounds or less. Since monks class
change into ninjas in the course of the game, I figured I'd give it a
shot, so I could say I've got half a chance of actually beating this
game even if I didn't get the issue I had with the disk fixed. We'll
find out about that in due time, of course.
Anyway, until next time, folks, stay
safe, have fun, and keep gaming!
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